Black Desert Online Daily Questions and Answers Post - FAQ, New/Returning Player Questions, and Useful Starting Resources! |
- Daily Questions and Answers Post - FAQ, New/Returning Player Questions, and Useful Starting Resources!
- Letter from PA: Continued - Damage Numbers? Head Maid refunds, Item Drop Scroll ON/OFF, and lots more
- Finally done with this game after playing every day since launch.
- Recent posts about Sage
- Does anybody have the link to these textures? My game reset and I lost them.
- Head butler being removed and feature added to basic maids on KR
- Atoraxxion
- Finished leveling my Peggy today I'm happy with the movement speed!
- After failing Pen Dandy over and over, i Raged enhanced... Blew up a Tet Ogre, Tet Cressi, Tet Narc and Tet BS, and the BS popped at 233..
- Coupon: WHAT-WILL-BETH-E3V3
- What do you think of the recent changes in PA's priorities
- ATORAXXION Dungeon VAHMALKEA FULL GUIDE, All Puzzle Quest, Key, Final Boss Mechanic & Knowledge Info
- Hmmmm.........
- Just learned there is battle damage in the game. I usually keep my equipment repaired when entering a town so I never saw it, but its durability hit 0 when completing [Co-op] Defeat 500 Waragons at Waragons nest solo
- What PA marketing Shai vs end-game reality:
- Gyfin in 2021
- Coupon: ARMI-NGLA-ZEDD-ONUT
- Awak Tamer PvP Guide
- Need advice on tracking progression in game or doing better generally.
- Question about quest
- Season server
- BDO Players generally are not playing smart, especially when it comes to tactical stuff
Posted: 31 Jul 2021 10:00 PM PDT
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Posted: 31 Jul 2021 11:06 AM PDT So you may have already read the letter from PA that I posted last night. There has been an FAQ broadcast in Korea following the protest that happened today. Video source: https://youtu.be/kEo-WiOkSUM Information talked about in the video (partly google translated): 1. Node War, Conquest WarWe should have made the changes earlier but was afraid of what might happen. Rewards have been increased and in the future, we will try to listen to the opinions of users so that we can move forward further. 2. 8,000 participants in the Node War (bold statement)There was a lack of specific explanations, and I think I used frivolous words. Regarding the Terrmian event being criticized as a 'choremian' for repeated events every year, I did not think about the essence of the event and approached it in a one-dimensional way, thinking only about the rewards. We will prepare an event that is actually 'enjoyable' for the upcoming Halloween or next year. 3. Convenience patchesAs QoL patches have come out recently, there was a lot of comments "you should have done this earlier but you didnt". I was in a hurry to fix various issues and bugs, and the reason it became possible recently is because I listened to users' requests and invested more in the convenience part of the game. We will improve the parts that are still inconvenient, so please give us your feedback. 4. CostumesIn the future, we will develop costume parts seperately. First of all, we will separate from the Margoria costume that came out this time, and we will do our best to allow for more free customization. 5. Character RevampsAs stated in the letter, it will be carried out at the end of August. The reason why the newer characters have good performance is because our experience grew over time. It is not our intention to make new classes "OP", and the old characters need to be modified, but now we are a bit late. It will be a method of receiving feedback on the direction of the revamp patching it on Global Lab, then rceiving additional feedback from it, modifying it again, and releasing it officially. We will do our best to include as many opinions as possible from users. 6. Tuvala enhancement, new adventurer relatedI realize that the barrier to entry is high for Tuvala enhancing. This is our mistake and we will improve it. Like the patch allowed you to exchagne Black Stones for failstacks, we will continue to improve enhancement. In addition, we will enhance convenience for new users, such as making it easier to find training dummies. 7. Patch Notes, Dev LettersI occasionally write letters in the patch notes and I think it would be nice to review patches once a month and respond to suggestions. 8. Life SkillsFor now, we will focus on PvP such as Siege Wars and Node Wars, so life-related patches will be delayed a bit. The trade revamp development has started, but even if it comes out a little late, we will really think about what users want. 9. Class BalanceIn the case of balance, it seems that if you want class A fixed in the meantime, fix class B or fix class C. Give a lot of feedback so that you can pinpoint what you want. It's hard when everyone has different feedback. If you give feedback with one unified voice, we will make sure that we can improve. Also, I think it will be helpful if you discuss changes in detail rather than simply asking for a buff for your class 10. TreasuresIt seems that the meaning of the Infinite Potion has faded a lot over time. I think it would be good to introduce a small level treasure with a slightly weaker efficiency. In particular, new users feel the pressure to get the potion, and I think this needs to change. Also, we will realistically improve the weight of general potions. 11. Character CustomizationWe will discuss and improve the Dark Knight skin. The current hairstyle is actually the style from 2014. I'll add it to fit in 2021. I'm actually trying to prepare a new look and hairstyle for the character revamp this time. It would be better if you put ideas together on the suggestion board. 12. Central Market OTP (one time password)I tried to introduce otp, but the actual otp use rate was around 10%, so I couldn't force the majority to 90%. But we will find a solution. 13. Camouflage SuitIt is difficult to just remove the camouflage suit. On the red battlefield, etc., We will try to think about the issues it creates, such as being difficult to distinguish between friendly and foe, lack of individuality in the design, etc.. When you wear camouflage clothes, why not have something other than your name, for example, 'Unknown Adventurer' written where your name shoudl be? We will also consider the ability to put different skins on the camouflage suit. (Just like extracting costume modifications, extracting only the camouflage function with crystals and attaching them to other clothes, etc.) 14. HousingThe housing is used for cooking and alchemy functions. In particular, cooking tools and the like are consumables, so they stick together and are often inconvenient to replace. Let's see if we can replace these tools with a rechargeable one. 15. MansionI know the difficulty of the mansion is too high. To be honest, I failed to adjust the balance. We will significantly lower the difficulty of the mansion and add special furniture. 16. Uniqueness, etc.I'll consider ways to make it fun, such as using 10x to get a stronger monster. How about when a very strong monster comes out and attacks you, and when you die, you go back and think about how? 17. Head MaidsThese will be refunded and I will add the head maid function to existing maids. 18. BuffsIf you eat the wrong buff item (elixir, etc.). I'm going to add the ability to remove buffs. 19. Item Drop Rate ScrollsI will make an ON/OFF function. It must have been a burden to be forced to have to grind for 30 minutes or an hour after using the scrolls. However, in consideration of potential bugs, there may be a cooldown of 5 minutes, so please understand. 20. AlliancesWe will continue to receive opinions on alliances. 21. PetsThere is a lot of talk about increasing the pet's looting speed. How about adding 5th generation and upgrading from 4th generation to silver coins? 22. Channel SwappingThe channel swap cooldown was created to eliminate various kinds of abusing and harassment. However, it seems possible to reduce it to about 10 minutes. Because there is already a guild home server system. We will also include the ability to change your guild home server, which is currently impossible. 23. CampAbout the opinion that it's too hard to find somewhere to place your campsite. We will improve the installation restrictions. I will consider changing the camp lying function to another key instead of R. 24. Elvia WeaponsThere are opinions that it is too annoying to swap. However, if we change it to a buff type, it may be too strong when used with blackstar weapons, so I will try to improve the swap function. 25. Family InventoryIt seems appropriate to be able to move treasures to the family inventory so that other characters can use it as well. I will add this change. 26. Damage NumbersFirst of all, I will add this to the global lab and think about applying it to live servers. It's not impossible to do, but the reason I'm stubborn is because I'm afraid this will badly impact the game. When damage is shown, users are eventually classified according to their amount of damage, and this can become a condition for filtering users in guilds, etc. 27. Altar of Blood, Savage RiftI am thinking about how to revive it by turning it into a pvp season system. 28. Existing content, Grinding spotsWe will improve the previous grinding spots and story content. 29. GuildsWe are thinking of ways to speed up the guild growth or reduce the burden of levling your guild. Also, from the guild master's point of view, please give a lot of opinions that can improve the guild. 30. OceanI will consider the Carrack Skin feature. Please report bugs separately. The galley seems to need to be upgraded. It may also be worth considering increasing the basic swimming speed. 31. UII want to improve the knowledge window. It seems like a good idea to have the Adventurer's Note turned on and be able to do other things. The function that you can swap between PVE crystals/PvP crystals is also a good suggestion. 32. Imperial DeliveryIn the case of box weight and number, we need to check if it can be adjusted because it is related to the profit balance. We will also review the 'limited' parts such as number limit and server limit. [link] [comments] | ||
Finally done with this game after playing every day since launch. Posted: 31 Jul 2021 01:09 PM PDT Need to vent a bit here: [link] [comments] | ||
Posted: 31 Jul 2021 03:05 PM PDT
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Does anybody have the link to these textures? My game reset and I lost them. Posted: 31 Jul 2021 01:08 PM PDT
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Head butler being removed and feature added to basic maids on KR Posted: 31 Jul 2021 10:47 AM PDT
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Posted: 31 Jul 2021 02:54 PM PDT
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Finished leveling my Peggy today I'm happy with the movement speed! Posted: 31 Jul 2021 06:45 PM PDT
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Posted: 31 Jul 2021 03:01 PM PDT
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Posted: 31 Jul 2021 07:47 AM PDT
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What do you think of the recent changes in PA's priorities Posted: 31 Jul 2021 10:14 AM PDT As most of you may know, PA released a letter on KR BDO site addressing lots of the complains they've been sweeping under the carpet for a long while. I personally found the last month a huge and positive change in BDO's QoL state (Moving relics in bulk, Search Function, Tagging CD reduction, etc) And I was really surprised (since I had lost hope in them for a while) to see them actually sharing our PoV on such stupid hinderances in the game. What really surprised me as well today was that they removed the dumb Head maid and Head butler system, which was freaking me out as I thought they'll be going for a more aggressive Pay to Convivence system and changing all QoL updates to paid QoL. I'm interested in hearing your thoughts about these changes [link] [comments] | ||
ATORAXXION Dungeon VAHMALKEA FULL GUIDE, All Puzzle Quest, Key, Final Boss Mechanic & Knowledge Info Posted: 31 Jul 2021 09:56 PM PDT
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Posted: 31 Jul 2021 11:14 AM PDT
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Posted: 31 Jul 2021 04:34 PM PDT
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What PA marketing Shai vs end-game reality: Posted: 31 Jul 2021 11:30 AM PDT | ||
Posted: 31 Jul 2021 02:26 PM PDT I'm wondering what the absolute bare minimum AP/DP is for a 5 man group to do gyfin. I don't care if the grind spot sucks or it's inefficient or whatever I just wanna try it out with my friends. Please advise elixir rotations etc as well. Most of them are gonna be fresh outta season so any advice is welcomed [link] [comments] | ||
Posted: 31 Jul 2021 07:40 AM PDT
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Posted: 31 Jul 2021 06:51 AM PDT
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Need advice on tracking progression in game or doing better generally. Posted: 31 Jul 2021 08:31 PM PDT Hello Everyone. I started playing 2,5months ago but I've never made any good achievement until lately tbh which were : Making a Seasonal Character ( Corsair with almost full tuvala pen, About to finish gear now ) and finished bartalli ap/dp books. Also Bought the following : TET Crescent Ring , TET Valtarra Belt , TET Urgon's Boots , Tet Tungrad Earrings. and got Caphras for my Awak TET Boss Gear ( Tuvala and going to exhange it ). After Early Graduation and everything I'll be around 309DP 264-267AP. However there's something came to my mind. Right Now moving from this range bracket (267AP,309DP) to higher in terms of gear will require a lot of money like real a lot to grind good area or better than SE for example.. So a few friends told me to save all money (40-45) and buy full (ALMOST high-end MANOS Gear) and Hunting Gear and go with this route + GURU in Cooking. They said at this point would be much better investment in terms of money making as i would be making much more than if i spent this amount to go into next bracket which won't allow me to grind in elvia/orcs easy.. So PLEASE. I need any advice on this progression. What would be better honestly to do ? TLDR: Got almost good grinding gear ( AP : 267 , DP 309 ESTIMATED after Early Graduation ) and could start save money for almost high-end manos gear (40-45bil) to make more money than going next bracket for grinding gear which costs a lot and doesn't allow to do orcs/elvia easy. What is the best at this point ? Any Advise is really really appreciated. Thanks a lot <3 [link] [comments] | ||
Posted: 31 Jul 2021 08:03 PM PDT Does this game have a slow start cause I kinda feel like a delivery boy or a detective and if this because of a slow start when does the game pickup [link] [comments] | ||
Posted: 31 Jul 2021 07:46 PM PDT When will we be able to graduate from the season server [link] [comments] | ||
BDO Players generally are not playing smart, especially when it comes to tactical stuff Posted: 31 Jul 2021 07:33 PM PDT I have been running the Atoraxxion dungeons over like 15 times (Elvia/Normal, and season), and I feel BDO players, most of the time I have seen are not playing smart. I would say this solo grinding system legitimately takes the players' brains off. Only a few people I have run across know what they to do and the right timing what they are supposed to do and I did appreciate all of them coz we made it within 75 mins at Elvia level. But how come a 700 GS+ guy only knows DPS, not knowing anything else before/when he joins the Elvia dungeon team? Jeez, I was so frustrated about that. I missed Blade and Soul dungeon run and combat system, but it's now a dead game in NA region, I like FF14 in general, but the graphics hold me back. I feel BDO devs in Korea want to keep the players' base by extending the hours we grind on rare items. Seriously, this is so dumb if you maintain the players' base by using this method. You have the high Gearscores, so what? You still can't help teammates to make it through dungeons or future content that needs cooperatives. [link] [comments] |
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