Black Desert Online Daily Questions and Answers Post |
- Daily Questions and Answers Post
- Thanks raven_feather, beat it shai's.
- Who else gets locked in animations from typing
- ¿¿¿¿¿¿¿¿¿¿
- Changes/Updates to Lifeskilling
- [NA] Snake VS Barcode
- I like THIS
- Those damn millenials and their...
- RAID!
- Next stop - Grand Line
- Kunoichi PVP!!!
- 33rd Day Fughar Daily Quest for Seasonal Character (Time Stamp Available)
- [Quest] Moving Ahead
- Assassin's Creed: BDO Edition
- [Guide] Academics: Exploration I - Part 2 (15/26 Knowledge) Favino Greko Log - Black Desert Online.
- [Interview] The future of'Black Desert', the summer season that started with the new character Hasa Shin
- WIP: Chibi Shai (made out of airdry clay).
- Still worth to start a season character now?
- Best way to get caphra stones?
- Warrior vs Berserker
- Tips for lifeskilling
- BDO / ProController
- Did they remove Special Delivery Gift Box as a reward from imperial crafting?
- 16th-32nd Day Fughar Daily Quest for Seasonal Character (Time Stamp Available)
Daily Questions and Answers Post Posted: 13 Jul 2020 11:09 PM PDT Hello and welcome to /r/BlackDesertOnline! Please use this thread to ask any simple, frequently asked questions you have about the game and hopefully one of our helpful community members will be able to assist you. This thread will be refreshed every three days to allow adequate time for responses. Check our sidebar and dropdown menu for links to helpful resources. For new or returning players, these links may be helpful for answering your question:
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Thanks raven_feather, beat it shai's. Posted: 13 Jul 2020 04:42 PM PDT
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Who else gets locked in animations from typing Posted: 13 Jul 2020 04:24 PM PDT
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Posted: 13 Jul 2020 01:04 PM PDT
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Changes/Updates to Lifeskilling Posted: 13 Jul 2020 02:12 PM PDT I'd like to preface this with a few things.
I love this game. The combat, the world, the story, the people, and most importantly, the lifeskills and (most) of their execution. I just wanted to put some suggestions forth, because of the few I have entered into a ticket, I get a mostly canned response from any GM. Feel free to tear down/add to/change any of these with your responses. Worker Empire This aspect of the game, when I first started, seemed the most interesting to me. As I have grown and understood more of this, it feels terribly linear. This is something I probably have the most suggestions to improve.
Look at these benefits from the eyes of the new lifeskiller/player. It will increase engagement, and maybe even bump your bottom line. Trading To preface this, let me link you something posted in the lifeskill discord and subsequently, reddit.https://www.reddit.com/r/blackdesertonline/comments/8knbu6/current_state_of_crates/dz94nv5/ This post is summed up by the following statement. So basically unless you are already heavily min/maxed into it, are geared to the point where you can't make significant gains from upgrading, and can actually afford to have several billion silver sitting around doing nothing for months on end there isn't much of a point to doing crates at all anymore. The vast majority of people would be better off ignoring trade crates. THAT'S the message we're sending to lifeskillers new to this. I have a couple suggestions to make it better.
Training We have another lovely post on our lifeskill discord. https://docs.google.com/document/d/1h_7ZNgsKs07MHdsX0xESNqIpJoIHQSw9eQnMweyRshs/edit This explains in multiple tiers how almost any other investment in your time is better than training. Training is punishing. Absolutely beats down your soul on every level of this lifeskill. You can spend months leveling and breeding horses to get to a point where you find out "oh wait, I cant make this a dream horse" and have to start over. I'm not saying everyone should have one, but making a dream horse should not have a a virtually mandatory cash shop element(google the forechop method). People have played this game for years before getting a natural courser into a dream horse.
Fishing Small change here, allow crafting of triple floats. Make triple float quest weekly, and give materials to make said triple floats. One of the best things about this game is when multiple lifeskills interact. The repeatable just feels like a mandatory chore. Hunting Hoooo boy we more posts from the lifeskill discord. Oh wait, it's just two words -- Feather Wolves. My guildmates love hunting, and we would do more of it if it were less linear/boring. Get max crit, get max aspd, get the biggest gun you can carry and go kill ever...I mean feather wolves. Having hunted every possible huntable animal in the game, I can say some mechanics are really interesting, some are just downright brutal/punishing.
Alchemy A popular lifeskiller in the lifeskill discord mentioned that the amount of items sold on the CM for alchemy for a week wouldn't touch cooking items in a day. We need a way to increase the volume of these items to the market, as well as some quality of life changes.
Gathering I wouldn't change much here, mostly market related to spread out the 'meta' of what to gather. I'll add this into the footnotes. I think we'd all like to be able to gather eggs, similar to milk. Sailing/Bartering I think bartering is in a good place. It takes items out of the market, has a reasonable return for the investment, and touches multiple lifeskills via the market and ship crafting. However, I do think there should be some market/outlet for upgraded ships/ship parts. I know the latest bartering changes have somewhat helped on Carrack/Carrack parts, but I don't think it should be a closed system. I may be showing my naiveté here, so feel free to chime in. Sea monster hunting probably needs a bump in the right direction towards profitability. I'll let someone with more expertise here chime in. Farming Farming feels like it's in a good spot, I would like some options to help out in gathering alchemy chokepoints like Traces, Fruits, Saps(TREE FARMING ANYONE?). Maybe increase fruit yields, or specialty alchemy products that yield traces grown in farms. I wish the CP investment wasn't so high, maybe 8/fence instead of 10, or allow more plots in the Old Moon fences. Farming mastery as a whole needs yield increases per breakpoint to make farmer's clothes look more interesting. Cooking I'd like to see Cron meals added to regular cooking, similar to my suggestion for draughts in alchemy. It still makes no sense to be able to arrange a meal with your hands but not your cooking utensil. I've done a lot of cooking, and I wish the leveling process involved less Pickled Vegetables and instead focused on actually learning new meals. I hate suggesting nerfs, but maybe remove pickled veggies from the imperial boxes? Market Improvements Over my time observing the market and changes, inflation really really hurts us. It's too easy to completely buy out a market for your own needs when there is no regular stream coming in. Stuff like Rough/Polished Stones, Milk, Eggs, certain meats.... prices need to reflect inflation AND their demand. Looking at each of these items, prices haven't changed in 3 months. We either need to uncap the top end of these items, or have regular intervention on long standing preorders sitting >100k. From purely a revenue per energy perspective, who WANTS to go out and gather rough stone? Milk is probably one of the biggest offenders of this, because of it's high demand in almost every guru meal. I think more market intervention needs to be allowed for these high demand commodities because often times, it tells new players "you can't do this yet." Who knows though, because I'm a relatively new player that just wants more new players in this game, and so should you, PA/Kakao. I greatly dislike these incredibly linear playstyles that have developed and you need to take a good, hard look at improving them before releasing yet another 100b grind. Thanks for your time reading this. [link] [comments] | ||
Posted: 13 Jul 2020 06:03 PM PDT *disclaimer* Names, characters, businesses, places, events, locales, and incidents are either the products of the author's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental. https://www.captiongenerator.com/1906892/Snake-Siege-Valancia-vs-Barcode Enjoy [link] [comments] | ||
Posted: 13 Jul 2020 09:49 PM PDT
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Those damn millenials and their... Posted: 13 Jul 2020 01:02 AM PDT
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Posted: 13 Jul 2020 08:58 PM PDT
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Posted: 13 Jul 2020 03:21 AM PDT
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Posted: 13 Jul 2020 08:49 PM PDT
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33rd Day Fughar Daily Quest for Seasonal Character (Time Stamp Available) Posted: 13 Jul 2020 09:05 PM PDT
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Posted: 13 Jul 2020 02:53 PM PDT
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Posted: 13 Jul 2020 12:10 PM PDT
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[Guide] Academics: Exploration I - Part 2 (15/26 Knowledge) Favino Greko Log - Black Desert Online. Posted: 13 Jul 2020 06:08 PM PDT
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Posted: 13 Jul 2020 06:06 AM PDT
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WIP: Chibi Shai (made out of airdry clay). Posted: 13 Jul 2020 01:32 AM PDT
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Still worth to start a season character now? Posted: 13 Jul 2020 01:17 PM PDT Hey guys, I havent played the game in the past couple of months and wanted to try it again. Is it still worth to start on the season servers now? Are there any events still running that reward leveling/gearing up a season character? Thanks :) [link] [comments] | ||
Best way to get caphra stones? Posted: 13 Jul 2020 10:47 PM PDT Hey everyone, what is the best area to grind for caphras? And for life skilling is chopping still a good way to get them or are there better alternatives now? Shooting for caphra lvl 4 on all my gear so I'm going to need a lot. Thanks! [link] [comments] | ||
Posted: 13 Jul 2020 03:13 PM PDT For the last month I've been having issues decided which class to play. I've been back and forth and need some advice. I've tried both in BA and enjoy both of their playstyles. I've grinded with both and enjoyed farming with both. I feel like Warrior is definitely stronger, but there's something about Berserker that makes me want to play him even though he feels pretty weak. Can anyone who has more knowledge about the classes give me some advice, or their opinion between the two classes. Would really appreciate it! Thank you [link] [comments] | ||
Posted: 13 Jul 2020 06:43 PM PDT Im kinda starting to get into life skilling and I've started to focus on both cooking and alchemy. But idk what foods and stuff to make that will level me. And I can sell to imperial traders for good money. I'm hoping to get to the point where I can make more money doing life skills than if I where to grind. [link] [comments] | ||
Posted: 13 Jul 2020 02:35 PM PDT Is it possible to play with a pro controller? if so, how? [link] [comments] | ||
Did they remove Special Delivery Gift Box as a reward from imperial crafting? Posted: 13 Jul 2020 09:34 PM PDT Read somewhere that this was added, but when I turned in my 150 master cooking boxes with sute tea, I only got silver as a reward. Wasn't sure if this was removed, if I'm doing something wrong, or if it's just a low % chance to receive them. [link] [comments] | ||
16th-32nd Day Fughar Daily Quest for Seasonal Character (Time Stamp Available) Posted: 13 Jul 2020 01:50 AM PDT
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